It was a long journey until the completion of this personal project, due to the work I had to stop sometimes with him but whenever I could put a few hours in this project. I used this character as an opportunity to improve my skills in anatomy, retopology, painting, and texture. I also used to study some of the software Marvelous, I used it to make the cover of the character. I used basically for the modeling of the character and accessories Zbrush and Maya, retopologia I used Maya, rendering was done in Zbrush and finished in Photoshop. It was a lot of fun working on the project.